SysMLv1: CAUTION: Only a Signal can be used for a SendSignalAction or MessageEvent trigger of an AcceptEventAction, not a Block or ValueType, even if they are valid types for a SysML FlowProperty! But you can "wrap" a Block or ValueType in a Signal.
StateMachine for Refrigerant states Gallery Tutorial TRAIL: SysML: Simple model of an air conditioner with a refrigerant cycle and StateMachine driven by Activities in MagicDraw/Cameo Section Slide kind SysML StateMachine Diagram
Activity example: send and catch Signal Gallery Tutorial TRAIL: Webel's ultimate guide to Systems Modeling Language (v1) with MagicDraw/Cameo Section 01:04: UML Behavior: Activities quick start Slide kind hybrid diagram SysML Activity Diagram SysML Block Definition Diagram (BDD)
Transitions This content has been marked as discussing an ADVANCED topic! Gallery Tutorial TRAIL: Webel's ultimate guide to Systems Modeling Language (v1) with MagicDraw/Cameo Section 01:03: UML Behavior: StateMachines quick start Slide kind UML StateMachine Diagram
A SignalEvent represents the receipt of an asynchronous Signal instance. Source Unified Modeling Language 2.5.1