Including the names of model Blocks, ValueTypes, and Signals in Behavior names can make them much clearer, and is recommended as long as you don't pre-suppose allocations of Behaviors:
Note that a classifierBehavior
is always an ownedBehavior
, so strictly speaking a classifierBehavior
can't directly participate in "classic" functional allocation anyway. Owned Behaviors can of course reference allocated Behaviors owned elsewhere via CallBehaviorActions.
Visit also the discussion here for some examples.